Yoko Taro loves to write sad and often inconclusive stories that explore sentiment and philosophy rather than answer specific questions. (much like the moral problem Emet-Selch struggled with)Ī doomsday scenario where two realities would merge (much like the Rejoining), except in this case it was EorzeaThe First and post-apocalyptic Tokyo. Lingering questions about whether machines and androids have souls and whether copies of people have sentience. Nier is about finding a reason to persevere in a doomed world (much like the denizens of the First)ĭisease that turns people into white monsters (much like Sin Eaters) It’s also worth noting that Konogg seeing his loved one in his final moments mirrors a pretty heartbreaking moment a character has in one of the secret post-game fights of Nier: Automata. I don’t know if this means they’ll eventually be given a monster-or-death choice or what, that part seemed open ended. I imagine the village dwarves who were having creepy fits of anger might’ve been similarly infected with Maso as it causes aggression towards others. (creepily, when I exited the cutscene a player was sweeping the floor. During the analytic breakdown cutscene you can see white particles floating around in the cabin. She also insinuates that it’s not actually “her”. When Anogg appears to him he’s already said out loud that he can’t go on. The afterword of the quest involves, essentially, Konogg giving up on life, which is one of the moral questions throughout Nier - how do you find purpose and the will to live in a world that has no meaning? For Konogg, his world ended when Anogg died. Anything that enters one is copied, which is why Anogg was cloned during/after her death in the cave-in. The big white orb was a Seed of Destruction, which appear on planets to signal an apocalyptic event. (We’re probably safe due to Warrior of Light plot armor antibodies). This in actuality is probably Maso, which means the dwarves who encountered it likely were infected. You might notice some pretty thick “snow” particles entering the zone with Engels in Raid 1. This “Legion” is then led by a mysterious figure with glowing red eyes, which is a recurring motif throughout the Nier games. After defeating her via a rhythm game (that is referenced in the final raid boss fight) you and your dragon are suddenly shot out of the sky by a Japanese fighter jet.ĭue to this extra dimensional invasion and battle, our real world is introduced to a particle called “Maso” which spreads a magical disease known as “white chlorination syndrome” where the infected are given a choice:įorm a pact with a malevolent god that turns them into a white-colored monster known as Legion (sound similar to an affliction on the First…?) or they can instead choose to die and become a pillar of salt. Nier is a sequel series that picks up from a joke ending from Drakengard where the player character and his dragon follow a giant extraterrestrial demon lady and her giant demon baby spawn through a portal into… present day Tokyo. Since no one is actually engaging with your question and are instead giving their hot takes on whether it was good or not, and since I’ve played the Nier games, I’ll try to summarize my understanding of it all:
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